#ifndef RULER_H
#define RULER_H
#include <windows.h>
#include <math.h>


class Ruler
{
public:
    Ruler();
    void setMapPosA();
    void setMapPosB();
    void setScale(double len);
    POINT getMapPosA();
    POINT getMapPosB();
    double getScale();
private:
    POINT mapPosA;
    POINT mapPosB;
    double scale;
};

#endif // RULER_H
